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VirtualVP 1.1.0 Beta ready for download

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tinplate:
Although I'm far along in development of version 2.0 of VirtualVP that will include a new communications core, and the ability to run as a service, it is taking longer than planned. This work has delayed the release of several long overdue bug fixes and new features. Today I released version 1.1.0 Beta. This has bug fixes and some new features, but sits on top of the existing 1.0.x communications core. During the next month or two I will be releasing a series of 1.x beta versions. Each will introduce some new features. They should be pretty stable, but I'm calling them betas because they will only get shortened testing before release, and I won't be updating the manuals until the end of the 1.x beta series, and possibly not until the official 2.0 release. After I finish the 1.x series, I will resume work on 2.0, which I hope to release around Dec 2006 to Jan 2007.

http://www.softwx.com/weather/virtualvp.html
VirtualVP v. 1.1.0 Beta

 Bug Fixes
Fixed some bugs and inefficencies in the low level timer code.
Fixed bug that caused excessive numbers of registrations reminder message boxes.

 Features
Made the main form use a tabbed display with multiple display pages.
Added the Status display page, and made it the default page.
Added the Alerts display page. Alerts will be used to display messages that would
   have been displayed in message boxes in previous versions.
Added blinking red dot in tray icon to indicate there are alerts to read.
Added the date to the time display on the Activity page.
Added Settings menu item to control the update frequency of the Status page. Less
   frequent updates use less CPU.
Added Settings menu item to turn off animation of the console traffic arrows between the
   console and VirtualVP on the Status page. Turning animation off uses less CPU.
Optimized the code so it releases most windows display resources and skips the display
   update code when the program is minimized to the tray. This reduces the resource
   and CPU footprint of the program while minimized.
Removed the reception display from the status bar. The purpose of VirtualVP is
   communications, not the display of console or weather data. Avoiding expansion
   outside this focus improves the robustness of the program, and will also make
   the eventual migration of VirtualVP to a Windows service application easier.
Added the ability to assign custom names to the virtual consoles.
Added 4 more virtual console slots. The first four are dedicated to serial communications
   via virtual COM ports, and the second 4 are dedicated to TCP/IP communications.
   This is part of the eventual migration of the TCP/IP communications to a normal
   server architecture where a single port can serve multiple connection requests.
Changed the Communications Settings dialog to support the 4 + 4 virtual console change,
   and also attempted to simplify the dialog. Also added configuration tips.

Steve

saratogaWX:
Very nice Steve!  I've installed 1.1.0.40 and it's working great.

Love the new tabbed interface screen and the virtual console connections status panel.

Great job!

Best regards,
Ken

up10ad N9RJH:
Great release Steve!  I love the new interface and naming of the connections.  V2 sounds nice, but I can't imagine what improvements a new comm core will add, it runs so well and unobtrusively already.  Being a service wil be nice, but it already sits in the tray out of the way.  Thanks for the update.

Dragonfly:
Thanks Steve, been waiting for the additional ports. Looks great. Have noticed however that I picked up "Extra Temp 1" in VP Live. The readout is 63 F

Mark / Ohio:
Thanks Steve,
I'm downloading the new version now.  8)




--- Quote from: "Dragonfly" ---Thanks Steve, been waiting for the additional ports. Looks great. Have noticed however that I picked up "Extra Temp 1" in VP Live. The readout is 63 F
--- End quote ---


I've had stagnate readings of 67-68°F for some time now.  First with extra temp1, lately 1-4 all show a reading.  WeatherLink will also show the same temps when you activate it for the extra sensors even when connected directly to the console.  Seems to be a quirk with the VP sending out data even when the sensors are not in use.  They may or may not disappear after a few weeks.   :wink:

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